
- #Shellshock nam 67 gog for free
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I bought Red Dead Redemption 2 Ultimate Edition and stopped playing after you settle into the camp, I also stopped 50% through Maneater, and the list goes on.
#Shellshock nam 67 gog for free
Two months ago I made a list with all the games I had on Steam, Uplay, Origin, GOG, Epic Store and Amazon Games - you get many games and content for free if you're a Amazon Prime subscriber - and it's shameful to say I barely touched most of them. Patience and waiting for us gamers is nothing since we have such huge backlogs that most of us don't even know what to play most of the time, like which games to play first, etc. Save money and get a much better end product for a much better experience.
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Plus I'm sure the modding community will have released mods and other things for the game. By then not only will it be discounted - hopefully heavily discounted, but it will also have been patched by the developers and/or the community. Same, though I've waited 3 years and a half from its February 2017 PS4 release, so I can comfortably wait 3 months and a half more till Black Friday/Cyber Monday 2020. Too bad DLSS 2.0 isn't supported, it would clearly have done wonders.
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All in all, the port looks solid overall, though we hope the day one patch which will come tomorrow will iron things out a little more to make it great. It's just a bif of a shame that the screenshots used in the graphics options should be so small as they do show the differences between each level of quality. Aside from the few performance issues we have witnessed, the game remains a sight to behold, even on the lowest settings so it should be pretty easy to find the right balance between great visuals and performance. Now obviously, if you own a TV or monitor which supports G-Sync or Freesync, it might not be that much of a big deal, especially since the game allows for very high framerates. With an 80% resolution scale, the game seems to struggles whenever it starts to rain so 70 is probably the way to go for now.

From what we've seen, with a 70% render scale in 4K, lowering shadows and clouds a notch makes it possible to have a steady framerate, but lowering other settings can help too obviously, starting with the model quality option, which modifies the LOD.
Thankfully, a resolution scale tool has been implemented, which gives a bit more possibilities when it comes to tweaking one's experience. It's not surprising that such a game would be so demanding, but we expected our RTX 2080 Ti would be more comfortable in high resolutions. The day one patch might help in this regard of course, but until we know for sure, we prefer to be clear.
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Selecting the original graphics settings (we assume they correspond to the PS4 Pro version) didn't allow for a smooth 60 fps in native 4K either and in our experience, only the lowest settings allowed it. On our rig, even playing in 1440p with ultra settings would not prevent occassional drops or micro freezes.

Horizon: Zero Dawn is undoubtedly a game you should play if you haven't already, but you should keep in mind that it seems to be rather demanding, which means you might have to make some comprises to enjoy a perfectly smooth framerate.
